Sunday, 3 July 2011

Basing the Peltasts

The following pictures show how the Peltasts and the previous units of Spartan cavalry have been based. This is actually a step backwards in that an additional process has been added back in to the sequence for basing; this is the creation of raised and textured ground effects by using milliput. This has returned for two main reasons:

  • it improves the over aesthetics of the base
  • it helps to reduce any warping that may occur in the later stages of basing
The stages that are currently being used are as follows:

  • use milliput to create raised and texture ground effects
  • glue figures in place
  • fill any gaps with milliput and allow to dry for 24 hours
  • cover entire base with a liberal coating of PVA glue
  • cover with sand and gravel mixture and allow to dry for 24 hours
  • wash textured base with acrylic inks and allow to dry
  • dry brush using Foundry Sand triad
  • glue Silfor tufts/static grass in place
  • dry brush silfor tufts with Foundry Boneyard C

The following pictures show this in stages

At present this base has no static grass on it, which is not in keeping with the rest of the army, so it will probably be added in at some point.

The first unit of Allied Hoplites progresses slowly as does a unit of cavalry for the Rise of Macedonia army that is being worked on in tandem to the last of the Spartans. Will hopefully get some work in progress pictures in the near future.

Hope that you enjoy the pictures and find the ramblings on basing of some use, although there is nothing new about the method used.

Cheers for now


sebastosfig said...

Do I like it? Of course. Very good job

tradgardmastare said...

Excellent work Ross and a most interesting post.

DeanM said...

Beautiful figures and terrain. Well done. Dean

Legion Games said...


Thanks for your compliments, they are most appreciated.



Tom said...

Nice topic and the end result looks impressive. I could well steal the miliput idea.